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Clash royale balance changes november 2017
Clash royale balance changes november 2017






clash royale balance changes november 2017
  1. CLASH ROYALE BALANCE CHANGES NOVEMBER 2017 UPDATE
  2. CLASH ROYALE BALANCE CHANGES NOVEMBER 2017 FULL

CLASH ROYALE BALANCE CHANGES NOVEMBER 2017 UPDATE

The new update brings Dart Goblin and Jungle Arena, which has an Indiana Jones theme, while an overtime feature lets players experience some heavy rain. One Reddit user claimed there would be a buff on Muskateer, with a corresponding rise in the Elixir cost of the card by 1.ĭart Goblin is the first of four new cards Supercell is releasing to Clash Royale every fortnight, while gamers can enjoy an Epic Sunday feature that lets them give their Epic Cards at half price. Some of the things expected in the next major balance update is a sizeable nerf on the Elite Barbarians, akin to how they nerfed the Poison spell. MIGHTY MINER Hitpoints: -2.2 Mighty Miner has become very prevalent at a high level, with a high win and use rate.

clash royale balance changes november 2017

Players are recommended to pick cards like Graveyard, The new update brings Dart Goblin and Jungle Arena, which has an Indiana Jones theme, while an overtime feature lets players experience some heavy rain. The Classic Draft Challenge lets players win up to 200 gold coins and 100 cards, while in the Grand Draft Challenge, a massive 22,000 gold coins and 1,100 cards are up for grabs. The Draft Challenge is is time-limited to only four days, offering players the options of either the Classic Draft or Grand Draft Challenge. The RumHam Youtuber teased as much, although Supercell hasn't been specific with the details of the major update yet as it bides its time with the return of the Draft Challenge. The end of the month is drawing near and more players of the hugely popular Clash Royale are expecting to get the another major Balance update.Īnd fans of the game are expecting the next Balance Update to be a big one, shaking up the entire meta. We will have to see what happens to goblins as well.'Clash Royale' promo image Clash Royale official website To sum this all up, I am super stoked about the nerfs to hog and knight as those were clearly two of the best cards in Clash Royale. A fair range of buffs, but I wish they also hit some other cards like dart goblin and tombstone. What's up everyone welcome to back to my channelToday We will be looking at The Balance Changes That have been released in Clash Royale.This is just Part 1. Two more underused skeleton cards, the giant skeleton and guards, will be get HP increases, while guards also get damage and hit speed buffs. The skeleton barrel, which has seen almost no use after its release, will now be getting a death damage, something that should make it more attractive to players. It’s been rumored that the prince would be receiving a buff soon, and sure enough, he gets a huge nerf in these balance changes. All in all, I think the Clash Royale team did a great job with these nerfs. Lastly, we have the elixir collector, which should see severe drops in use as a fireball now guts it alive. I like the goblin nerf, making it spread throughout the three goblin units all three were pretty peak of the meta. Ice Spirit: Freeze duration decreased to 1. In this round of balance changes we're taking a look at the Ice Spirit, Ice Golem, Rage and Inferno Tower. I’m glad to see an ice golem nerf, as we were seeing him in many hog decks, along with other decks as a defensive unit. You can expect monthly balance changes to keep gameplay fine tuned and as fun as possible. I don’t really understand why damage spells got another reduction to crown tower, unless Clash Royale is coming out with a new HUGE damage spell. These two cards were so overpowered, so it is good to see them take a step back. There are two incredible nerfs here, coming from the hog and the knight. Goblins (affects Goblins, Goblin Gang, Goblin Barrel): Damage -6%.Guards: Damage +5%, hitpoints +5%, hit speed to 1.1sec (from 1.2sec).Lets take a look at the changes theyve made and give our reaction.

clash royale balance changes november 2017

Ice Golem: Death Damage slow effect duration to 1sec (from 2sec) Clash Royale is getting a big round of balance changes in the December update.Damage Spells (Fireball, Lightning, Zap, Log, Poison, Rocket, Arrows): Damage -5% to Crown Towers.Prince: Hitpoints +5%, hit speed to 1.4sec (from 1.5sec).Knight: Hit speed to 1.2sec (from 1.1sec).Hog Rider: Hit speed to 1.6sec (from 1.5sec), first attack comes 0.1sec slower.

CLASH ROYALE BALANCE CHANGES NOVEMBER 2017 FULL

Here’s are the full list of nerfs and buffs in this balancing update for Clash Royale!Īs always, nerfs will be listed in red, while buffs are in blue. This should be the start of the December update for Clash Royale. After two months, we will be seeing new balance changes in Clash Royale! As predicted, there will be nerfs to both the hog and the knight, two completely overpowered cards.








Clash royale balance changes november 2017